Here is some one point lighting (key):
Two Point (ambient):
And Three Point Lighting (Rim):
I kind of had to fake the rim lighting, because I talked to some animation students and they said that you couldn't do rim lighting against a hard edge. They suggested I bevel the corner, but it's a really complicated letter, and I didn't see how I could bevel it without getting things messed up. I hope this works.




Yes, I know that Maya doesn't do rim lighting correctly for sharp edges. Think you did well, given the constraints.
ReplyDeleteCorrectness: 14 of 15 points
Creativity: 4 of 5 points
Total score: 18 points